Mid
Mid

Not to be confused with Mid Characters

Technical Definition-An attack the can be blocked both standing and crouching but can not be ducked. Mid attack animations are usually strikes to the body or midsection. Different from every other type of attack because a mid does not have to be blocked in a certain position (like overheads or lows) but can not be avoided by crouching (like a high).

In Other Words-The fighting game equivalent of body blows in combat sports such as the liver punch.

Not to be confused with Mid Characters

Technical Definition-An attack the can be blocked both standing and crouching but can not be ducked. Mid attack animations are usually strikes to the body or midsection. Different from every other type of attack because a mid does not have to be blocked in a certain position (like overheads or lows) but can not be avoided by crouching (like a high).

In Other Words-The fighting game equivalent of body blows in combat sports such as the liver punch.

A crude rendering of a mid attack.


Mids can be blocked standing or crouching.

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A crude rendering of a mid attack.


Mids can be blocked standing or crouching.

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Category: Move Properties